COVID-19 Impact on Gaming Software – Thematic Research
Powered by
All the vital news, analysis, and commentary curated by our industry experts.
The COVID-19 outbreak has now spread across the world, leaving a trail of destruction in its wake. This report discusses the impact of the virus on leading companies in the gaming software sector.
Scope
This report analyzes the impact of COVID-19 on the global gaming software sector.
It identifies those companies that may benefit from the impact of COVID-19 over a 12-month period, as well as those companies that will lose out.
It includes a thematic screen, that ranks the leading companies in this sector on the basis of overall leadership in the 10 themes that matter most to their industry, including COVID-19. This generates a leading indicator of future performance.
Key Highlights
In the short-term, COVID-19 might have a positive impact on the gaming sector, as people forced to stay at home look for ways to entertain themselves. The 39% increase in global mobile game downloads recorded in February 2020 by app analytics firm Sensor Tower was largely attributed to the lockdown imposed in China. Popular title Honor of Kings, published by Tencent Games, hit an all-time high for daily average users during the last week of January 2020. As well as more downloads, game publishers are reporting an increase in revenue from in-game purchases, which they are also attributing to global restrictions on movement.
However, the medium to long-term picture may not be so rosy. Several major trade events in the industry’s calendar – including E3, the year’s biggest gaming show which normally takes place in June – have been canceled.
These trade events are vital to the industry as they are where new consoles and games are launched, and ground-breaking partnerships are announced.
Reasons to Buy
COVID-19 is by far the most significant theme to affect the technology industry in 2020. It is effectively a stress test on companies’ ability to cope with extreme shocks. COVID-19 will test the financial robustness of companies. Many companies will not survive this initial phase. Almost all others will suffer a significant drop in revenues. This report will help you understand the impact of COVID-19 on the gaming software sector and identify which types of companies could potentially benefit from the impact of COVID-19, as well as those businesses that are set to lose out.
Epic Games
Valve Corp
Activision Blizzard
NetEase
Microsoft
Razer
Zynga
Amazon
Nexon
GungHo Online
Electronic Arts
Square Enix
DeNA
IGG
Sea
Take-Two Interactive
Alphabet
Sony
Nintendo
Boyaa
Bandai Namco
Changyou.Com
NCSoft
Ubisoft
Colopl
Glu Mobile
Gamevil
Asus
Sega Sammy
Konami
Kingsoft
Capcom
Webzen
Apple
Vivendi
Playtech
Table of Contents
Frequently asked questions
Get in touch to find out about multi-purchase discounts
reportstore@globaldata.com
Tel +44 20 7947 2745
Every customer’s requirement is unique. With over 220,000 construction projects tracked, we can create a tailored dataset for you based on the types of projects you are looking for. Please get in touch with your specific requirements and we can send you a quote.