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The mobile gaming market has been becoming bigger than the console and PC gaming markets. The growth of the mobile gaming market will be driven by various factors including the growing maturity of streaming and the surging popularity of cloud gaming services, and mobile esports. Most of gaming companies are also looking forward to gaining expertise in mobile gaming. For instance, conventional console and PC game publishers such as Activision Blizzard and Electronic Arts are focused on mobile gaming due to its popularity with gamers and lucrative revenue opportunities.

Conventional companies are focusing on competing with companies like Tencent, Sea, and Perfect World, which primarily focus on mobile gaming. Furthermore, social media platforms (e.g., ByteDance) and online advertisers (e.g.,AppLovin) are also moving into mobile game publishing. The mobile gaming market will also be driven by 5G emerging as the next wave of innovation in mobile gaming. 5G will drive more users towards mobile gaming, especially multiplayer titles. This, in turn, will boost the growth of mobile esports.

Read the FREE PDF Sample for additional information on the mobile gaming market dynamics

Mobile Gaming Market – Key Trends

The key trends that are associated with the mobile gaming theme can be classified into three categories including technology trends, macroeconomic trends, and regulatory trends.

  • Technology Trends: Some of the main technology trends influencing the mobile gaming market are cloud gaming, esports, 5G, augmented reality (AR), and artificial intelligence (AI).
  • Macroeconomic Trends: Some of the main macroeconomic trends impacting the mobile gaming market are COVID-19, mobile game genres, monetization, free-to-play with premium content, iOS privacy policy, and sustainability.
  • Regulatory Trends: Main trends likely to impact the regulatory trends are data privacy and China’s licensing regime.

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Mobile Gaming Market – Industry Analysis

According to GlobalData, the mobile gaming market size was valued at US$ 98 billion in 2020 and is expected to grow at a CAGR of more than 10% during 2020-2030. The smartphones platform segment is anticipated to dominate the mobile gaming market share during the projected period.

Mobile Gaming Market Revenue, 2020-2030

Mobile Gaming Market Revenue, 2020-2030

In terms of regional distribution, the Asia-Pacific region will garner the highest global mobile gaming market revenue during the next few years due to the surging access to 5G networks in emerging economies.

The mobile gaming market also covers –

  • Competitive analysis
  • Mergers and acquisitions
  • Timelines

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Mobile Gaming Market Value Chain Components

GlobalData’s mobile gaming value chain is split into four layers: creation, monetization, distribution, and device.

Device Layer: Smartphones are the primary devices for mobile gaming. Leading smartphone and tablet makers are racing to dominate the mobile gaming market. Apple and Samsung are also leaders in the global tablet market. From a gaming perspective, they both offer large portfolios of games via their app stores. While Amazon, Huawei, Microsoft, and Lenovo are active in the mobile gaming market, their tablets generally offer fewer games on their proprietary app stores than the market-leading devices.

Mobile Gaming Value Chain

Mobile Gaming Value Chain

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Leading Companies in the Mobile Gaming Market

GlobalData highlights companies that are making their mark within the mobile gaming theme.

  • Activision Blizzard
  • Alphabet
  • Alibaba
  • Apple
  • ByteDance
  • Electronic Arts(EA)
  • Krafton
  • Microsoft
  • NetEase
  • Netmarble
  • Nexon
  • Samsung Electronics
  • Sea
  • Tencent
  • Unity Technologies
  • Zynga

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Mobile Gaming Market Overview

Report Pages 43
Regions Covered Global
Market Size (2020) $98 billion
Market CAGR >10%
Key Trends Technology trends, Macroeconomic trends, Regulatory trends
Value Chains Creation layer, Monetization layer, Distribution layer, Device layer
Companies Activision Blizzard, Alphabet, Alibaba, Apple, ByteDance, Electronic Arts (EA), Krafton, Mircosoft, NetEase, Netmarble, Nexon, Samsung Electronics, Sea, Tencent, Unity Technologies, and Zynga

Scope

  • This report provides an overview of the mobile gaming theme.
  • It identifies the key trends impacting growth of the theme over the next 12 to 24 months, split into three categories: technology trends, macroeconomic trends, and regulatory trends.
  • It contains a comprehensive industry analysis, including global market size and growth forecasts for mobile gaming, details of M&A deals driven by the mobile gaming theme, and a timeline highlighting milestones in the development of mobile gaming.
  • The detailed value chain shows comprises four layers: creation, monetization, distribution, and device. Leading and challenging vendors are identified across three of the four layers.

Reasons to Buy

The growing maturity of streaming (supported by 5G), cloud gaming services, and mobile esports, combined with the fact that mobile platforms are close to technical parity with PCs and consoles, means most gamers will embrace mobile gaming in the next few years. This report will tell readers everything they need to know about this significant and dynamic theme.

Key Players

37Games
A1 Telekom
Activision Blizzard
Akamai
Alibaba
Alphabet (Google)
Amazon
Apple
Applovin
AppOnboard
Asus
AT&T
Baidu
Baishan
BBK Electronics
Bharti Airtel
Black Shark
BT Group (EE)
ByteDance
China Mobile
China Telecom
China Unicom
Chukong Technologies
Cloudflare
Colopl
DeNA
Deutsche Telekom
Electronic Arts
Epic Games
F5 Networks
Facebook
Fastly
Game Creators
Gamevil
Gamua
Godot Engine
Huawei
Hutchison (Three UK)
IBM
IGG
Innersloth
Jam City
Kakao
Kingsoft
Krafton
KT
Lenovo
LG Uplus
Limelight
Line
MediaLab AI (Kik)
Microsoft
miHoYo
MonoGame
NCSoft
NetEase
Netmarble
Nexon
Nintendo
Nubia
OnePlus
Ooredoo
Opera
Oracle
Perfect World
Plato Team
Qihoo 360
Rackspace Technology
Rakuten (Viber)
Reliance Jio
Roblox
Rovio
Samsung Electronics
Scirra
Scopely
Sea (Garena)
Simutronics
Sina
Singtel
SK Telecom
Snap
Sony
Square Enix
StackPath
Supersonic Studios
Swisscom
SYBO Games
Take-Two Interactive
Telecom Italia
Telefónica
Telegram
Telstra
Tencent
T-Mobile
Ubisoft
Unity Technologies
Verizon
Vivendi (Gameloft)
Vodafone
Xiaomi
Zynga

Table of Contents

Executive summary

Players

Technology briefing

Trends

Industry analysis

Value chain

Companies

Sector scorecard

Glossary

Further reading

Thematic methodology

Frequently Asked Questions

The mobile gaming market size was valued at US$ 98 billion in 2020.

The key trends impacting the market are technology trends, macroeconomic trends, and regulatory trends.

The key value chain components in the mobile gaming market are the creation layer, monetization layer, distribution layer, and device layer.

Activision Blizzard, Alphabet, Alibaba, Apple, ByteDance, Electronic Arts (EA), Krafton, Mircosoft, NetEase, Netmarble, Nexon, Samsung Electronics, Sea, Tencent, Unity Technologies, and Zynga are the some of the leading mobile gaming companies.

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