Console Gaming – Strategic Intelligence
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The global console games market was worth $52 billion in 2023 and will generate $79 billion in 2030, according to GlobalData forecasts. Console games revenue lags behind mobile games but remains one of the two main segments in the gaming software market. Mobile games generate about 2.5 times more revenue than console games.
Scope
This report provides an overview of the console gaming theme.
It identifies the key trends impacting growth of the theme over the next 12 to 24 months, split into three categories: technology trends, macroeconomic trends, and regulatory trends.
It includes global market forecasts for the console games market and analysis of patents and company filings trends.
It contains details of M&A deals driven by the console gaming theme, and a timeline highlighting milestones in the development of console gaming.
The detailed value chain consists of four layers: creation, distribution, device, and monetization.
Key Highlights
Technological innovation and evolving consumer preferences are driving the progress of console gaming. Artificial intelligence (AI) is increasingly used in console gaming, particularly in graphics, game upscaling, and player safety. Cross-platform play is another technology trend that is knocking down the barriers between console ecosystems to improve the playing experience.
Game libraries are increasingly populated with remakes and remasters of classic titles. This is a cheap way for gaming companies to boost sales, using existing intellectual property (IP) to attract nostalgic gamers and curious new players. Independent games are another focus area for companies in the console gaming market as they provide creative content at a relatively low cost. Studios proficient in remakes, remasters, and indie games are likely acquisition targets for larger players.
Reasons to Buy
The console gaming market is fiercely competitive, with Sony, Microsoft, and Nintendo the dominant players. In addition, a diverse array of companies—including game developers and publishers, cloud services providers, telcos, retailers, peripheral manufacturers, advertising networks, and payment processors—actively contribute to the market. This variety of companies fosters continuous innovation, making console gaming a dynamic experience for gamers.
This report is an invaluable guide to this important and lucrative theme.
8BitDo
AdColony
Adidas
AdMob
Adsterra
Akamai
Alibaba
Alphabet
Amazon
AMD
American Express
Analogue
Annapurna Interactive
Ant Group
Apple
Astro Gaming
AT&T
Atari
Audeze
Audi
Audio-Technica
Baidu
Bandai Namco
Bang & Olufsen
Best Buy
Bic Camera
Bitpay
Bitrefill
Blaze
Boku
Broadcom
BT Group
Burger King
Capcom
CD Projekt Red
CDNetworks
Chartboost
China Mobile
China Telecom
China Unicom
Cloudflare
Coca-Cola
Coinsbee
Compal Electronics
Corsair
Costco
Creative Labs
Cryptorefills
Crytek
Defold
DouYu
eBay
Electronic Arts
Epic Games
Etsy
F5
Fastly
Flex
Ford
Fortress
Foxconn
Frasers Group
Funan DigitalLife
Gadget King
GameLoot
GameNation
Gamer's Hideout
GameStop
Grab
Guillemot
Hi-Rez Studios
Hori
Hosiden
HP
Huawei
Humble Bundle
Hyperkin
Infineon
Intel
Inventec
JBL
JCB
JD.com
KFC
Kick
Klarna
Konami
Krafton
Lazada
Limelight
Logitech
LucidSound
Mad Catz
Mastercard
Maxim Integrated
McDonald's
MediaCom
MediaTek (Richtek)
Mercedes-Benz
Meta
Micron
Microsoft
MonoGame
Monster Energy
Murata
Nacon
Network N
Newegg
Nike
Nintendo
NitroPay
NTT Docomo
Nuvoton
Nvidia
On Semiconductor
Orange
P&G (Gillette)
Panasonic
Paradox Interactive
PayPal
Pegatron
Pepsico
Plantronics
Playasia
Playmaji
Playwire
Power A
Qorvo
Qualcomm
Quanta Computer
Rackspace
Rakuten
Razer
RealTek
Red Bull
Samsung Electronics
Scuf Gaming
Sega
Sennheiser
Shinsegae
Singtel (Optus)
SK Hynix
SK Telecom
Skrill
Sony
Sqaure Enix
StackPath
STC Pay
SteelSeries
Stripe
Subway
Take-Two Interactive
Tapjoy
Target
Telstra
Tencent
Texas Instruments
Toyota
Trovo
Turtle Beach
Ubisoft
UnionPay
Unity Technologies
Valve
Venatus
Verizon
Visa
Vivendi (Gameloft)
Vodafone
Vungle
Walmart
Western Digital
Winbond
Wistron
YoYo Games (GameMaker)
Table of Contents
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