Americas eGaming Market – Latest Developments, Telco Value Propositions and Monetization
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Americas eGaming Market Report Overview
The video game industry is still growing and evolving owing to technical innovation. The emergence of non-conventional distribution channels (e.g., cloud gaming) and changing consumer demands such as eSports and in-app micro-transactions have also revolutionized the industry. Furthermore, technologies such as AR/VR, cloud, and 5G are expected to drive innovation in the gaming industry and propel penetration in emerging markets.
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The Americas eGaming market research report covers a comprehensive overview of the eGaming value chain and key technology and consumer behavior trends. The report also analyzes the latest developments in the cloud gaming market. Furthermore, it provides in-depth insights into gamers and revenue trends shaping the eGaming market in the Americas. Such critical details will help decision-makers make smart business strategies, formulate effective product development plans, and optimize return on investments.
Key Regions | • Mexico
• The US |
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Americas eGaming Market Trends
A few of the key trends in the Americas eGaming market are the rise in cloud gaming and streaming, the growing popularity of the free-to-play (F2P) model, investment in Augmented Reality (AR) / Virtual Reality (VR) technology, rise in popularity of metaverse, and strategic partnerships among the companies.
M&A Activities: In the last few years, M&A activities have increased in the eGaming market, particularly among large players. For instance, recently, Microsoft acquired game developer Activision Blizzard for more than $69 billion. Such strategies in the eGaming space can provide opportunities for expansion of platform availability, increase in the addressable market, and improvement in game libraries, among others.
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eGaming Market Value Chain
The key value chain components of eGaming market are cloud & edge computing, gaming component & platform supply, game development & publishing, game distribution, and connectivity.
Cloud & edge computing: The gaming industry is moving more to the cloud model. Cloud technology is cost-effective as it does not require expensive hardware to stream games from the cloud. In addition, edge computing can be used to bring visual effects (VFX) closer to gamers and to lower the latency. This will help to cater to the rising demand for higher graphics from the gaming community.
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Americas eGaming Market Segmentation by Countries
The key regions in the Americas eGaming market are Mexico and the US. In 2022, the US had the higher unique gamer penetration rate in the Americas and is expected to continue its dominance owing to its large economy and population. The unique gamer penetration rate is high in the Americas compared to Europe and some Asia Pacific countries.
A sustained growth of mobile and console gamers and wider adoption of gaming subscriptions will drive the growth of gaming revenues in the US during 2022-2027. Additionally, cloud gaming is expected to be a driver of the “as a Service” model in gaming, with services such as PlayStation Plus and GeForce NOW offering cloud gaming subscriptions that reduce the need for expensive hardware including gaming rigs.
Americas eGaming Market Analysis by Regions, 2022 (%)
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Scope
The report provides an in-depth analysis of the following –
- Taxonomy & market context: An overview of eGaming at a global level and analysis of the eGaming value chain and key trends. This section also analyzes the latest developments in the cloud gaming market and provides an overview of a large selection of cloud gaming value propositions from technology companies and gaming providers.
- Case studies: Analyzes the major gaming market in AME in terms of gaming population, ARPU, and revenue dynamics.
- Key findings and recommendations: The Insider Report concludes with several key findings and a set of recommendations for eGaming stakeholders.
Reasons to Buy
- This Insider Report provides a comprehensive examination of the eGaming value chain and business models. It helps executives fully understand the ecosystem, market dynamics, and latest developments. It helps gaming providers decision-makers determine key eGaming (including cloud gaming) positioning strategies, formulate effective product development plans, and optimize return on investments.
- Case studies from the Americas illustrate the findings of the report, providing insights around different gaming uptake and spending in the region. This will help gaming market executives craft adapted eGaming strategies to unlock new revenue streams.
- The report discusses concrete opportunities in the eGaming market, providing several actionable recommendations for eGaming ecosystem participants.
Aldar Education
Alienware
Amazon
Apple
Asus
Boss Fight Entertainment
Carry1st
Disney
Electronic Arts
Facebook/Meta
Gamestream
Gbarema
HoYoverse
id Software
Kucheza
Lenovo
Lilith Games
Microsoft
MSI
NetEase
Netflix
Next Games
Night School Studio
Nintendo
NVIDIA
Oculus
Orange France
Razer
Respawn Entertainment
Riot Games
Rockstar
Samsung
Sega
SIC
Sony
Take Two
Tencent
Turkish Gram Games
Tequila Works
Ubisoft
UEFA
WaterAid
Zain
Zynga
Table of Contents
Frequently asked questions
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Which are the key regions in the Americas eGaming market?
The key regions in the Americas eGaming market are Mexico and the US.
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Which are the key value chain components of the eGaming market?
The key value chain components of the eGaming market are cloud & edge computing, gaming component & platform supply, game development & publishing, game distribution, and connectivity.
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Which country had the highest unique gamer penetration rate in the Americas eGaming market in 2022?
The US had the highest unique gamer penetration rate in 2022 in the Americas.
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